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DDO information project/Traps and locks/13
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Level 13 quests[edit]
Suspected Requirements
Disable Device Requirements:
- Normal
- Guaranteed to disable everything recorded: 41
- Suspected requirement to disable everything: 31
- Hard
- Guaranteed to disable everything recorded: 48
- Suspected requirement to disable everything: 41
- Elite
- Guaranteed to disable everything recorded: 55
- Suspected requirement to disable everything: 51
Open Locks Requirements
- Normal
- Guaranteed to open everything recorded: 50
- Suspected requirement to open everything: 48
- Hard
- Guaranteed to open everything recorded: 50
- Suspected requirement to open everything: 48
- Elite
- Guaranteed to open everything recorded: No Data
- Suspected requirement to open everything: No Data
A Cry for Help[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Fire/blade trap #1 | Right pillar | Normal | 38:Success; 60:CritSuccess | 19-38 |
Hard | 67:CritSuccess | 40-47 | ||
Elite | 47:Fail; 53-69:Success; 79:CritSuccess | 49-51 | ||
Fire/blade trap #2 | On floor on the right in bedrooms | Normal | 38-53:Success; 61:CritSuccess | 34-38 |
Hard | 63:Success; 63:CritSuccess | 40-43 | ||
Elite | 48:Fail; 52-70:Success; 78:CritSuccess | 51-52 | ||
Spikes in falling floor | North wall in the pit | Normal | 35-37:Success; 75:CritSuccess | 16-35 |
Hard | 47-58:Success; 71:CritSuccess | 40-47 | ||
Elite | 47:Fail; 53-70:Success | 51 | ||
Wind trap on the floor (Spikes on Ceiling) | Far side, right side of door | Normal | 47-51:Success; 58:CritSuccess | 32-47 |
Hard | 56-59:Success; 67:CritSuccess | 38-40 | ||
Elite | 55-70:Success; 71:CritSuccess | 51 | ||
Spikes on lever | Beneath lever | Normal | 47:Success | 28-47 |
Hard | 39:Fail; 42-49:Success; 60:CritSuccess | 40 | ||
Elite | 53-68:Success; 77:CritSuccess | 49-53 | ||
Spike blades on the bridge | On the wall | Normal | 50:Success; 49:CritSuccess | 29 |
Hard | 63:Success; 77:CritSuccess | 40 | ||
Elite | 54-69:Success | 49-51 | ||
Spike blades through rune door after shrine | Left side on the floor | Normal | ?-67 | |
Hard | 67:Success | 40 | ||
Elite | 47-50:Fail; 51:Success; 72:CritSuccess | 51 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Tholatha's chest | Normal | 44:Success | ?-43 |
Hard | 43:Success | ?-43 | |
Elite | 41:Fail; 43:Success | 42-43 |
Assault on Summerfield[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Carlo's Bookstore spiked blade traps | On a bookcase | Normal | 39:Success | 25-39 |
Hard | 56:Success | ?-45 | ||
Elite | 46:CritFail; 54:Success; 80:CritSuccess | 51 | ||
Basement Apartment Fireplace blades | Above a bookcase | Normal | 41:Success | 25-41 |
Hard | 66:CritSuccess | ?-44 | ||
Elite | 47:Fail; 59-65:Success | 51 |
Feast or Famine[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spikes just past entrance | Just before trap, west side near floor | Normal | 45:Success; 70:CritSuccess | 26-45 |
Hard | 56:Success | 26-48 | ||
Elite | 49-50:Fail; 52-61:Success; 73:CritSuccess | 51-52 | ||
Spikes around first door | Past door, south side near floor | Normal | 51:CritSuccess | ?-31 |
Hard | 36:Fail; 42:Success | 40 | ||
Elite | 44:CritFail; 49:Fail; 54-69:Success; 72:CritSuccess | 50-51 | ||
Spikes at the end of the tent | Just before trap, south side on the ground (by tent exit flaps) | Normal | 43-47:Success; 73:CritSuccess | 24-43 |
Hard | 40-54:Success | 35-54 | ||
Elite | 69:Success | 51 | ||
Spikes around lever for second door | Before door, north side near floor | Normal | 51:CritSuccess | 31 |
Hard | 54-57:Success; 70:CritSuccess | 38-46 | ||
Elite | 66:Success; 78:CritSuccess | 51 | ||
False "booby-trapped" chest (blades inside not disarmed) |
Behind chest | Normal | 64:CritFail | ?-45 |
Hard | 50-55:Success | 31-45 | ||
Elite | 32:CritFail; 59-66:Success | 51-52 | ||
Spikes blades in corridor | Right hand side on the ground | Normal | 52:Success; 61:CritSuccess | 33-49 |
Hard | 44-49:Success; 61:CritSuccess | 33-41 | ||
Elite | 54-65:Success; 71:CritSuccess | 51 | ||
Spikes in the hallway behind unlockable door | Right side on door frame | Normal | 46:Success; 78:CritSuccess | 28-44 |
Hard | 44:Success; 72:CritSuccess | 28-44 | ||
Elite | 49:Fail; 56-70:Success | 51-53 | ||
Spikes on ground after intersection west of shrine | Left side of door frame | Normal | ||
Hard | ||||
Elite | 63-68:Success | |||
Spikes on door at 2nd intersection west of shrine | Left side of door frame | Normal | 38-46:Success | 27-46 |
Hard | 80:CritSuccess | 27-46 | ||
Elite | 53-54:Success | 51 | ||
Spikes on door lever | Below lever | Normal | 38:Success | 32-44 |
Hard | 44:Success; 65:CritSuccess | 32-44 | ||
Elite | 49:Fail; 53-67:Success; 72:CritSuccess | 50-52 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked door after shrine | Normal | 42:Fail; 50:Success | 43-46 |
Hard | 42:Fail; 44:Success | 43-44 | |
Elite | 38:Fail; 42:Success | 39-42 |
Foundation of Discord[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Blades at start random spawn | Normal | 41-49:Success | 22-41 | |
Hard | 46-49:Success | 30-46 | ||
Elite | 47:Fail; 61-65:Success; 74:CritSuccess | 48-51 | ||
Door trap past the well random spawn | Door frame, right side | Normal | 37:Success; 50:CritSuccess | 18-30 |
Hard | 45-57:Success; 63:CritSuccess | 26-43 | ||
Elite | 51-54:Success; 68:CritSuccess | 35-48 | ||
Sonic trap in entrance corridor random spawn | Floor | Normal | 36:Success; 61:CritSuccess | 27-41 |
Hard | 44-54:Success; 60:CritSuccess | 34-40 | ||
Elite | 49-50:Fail; 51-69:Success | 51 | ||
Electricity in South-west passage | Right side | Normal | 52:Success | 27-52 |
Hard | 54:Success; 64:CritSuccess | 35-44 | ||
Elite | 56:CritFail; 62:Success; 72:CritSuccess | 61-62 | ||
Blades in South-east passage | Past trap, right side | Normal | 46:Success | 27-46 |
Hard | 42-58:Success | 27-42 | ||
Elite | 50:Fail; 56-68:Success; 73:CritSuccess | 51-53 | ||
Blades at last door (South Tunnel) | Left side of doorway | Normal | 39-46:Success | 27-39 |
Hard | 42:Success | 27-42 | ||
Elite | 62-68:Success; 76:CritSuccess | 56-62 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Door (South-west) | Normal | 42:Success | ?-42 |
Hard | 40:Fail; 45:Success | 41-42 | |
Elite | 41:Fail; 43:Success | 42-43 |
Siegebreaker[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Trapped puzzle at boss | 5 Control panels each time the puzzle appear (Total 20) | Normal | ?-45 | |
Hard | ?-45 | |||
Elite | 48-50:Fail; 51-70:Success | 51 |
The Archons' Trial[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Agility: Spike Trap, first door | Mechanic's path | Normal | 52:Success | 33 |
Hard | 53-60:Success; 88:CritSuccess | 47 | ||
Elite | 53:Fail; 57-73:Success; 84:CritSuccess | 54-57 | ||
Blade trap, on Stairs | Mechanic's path, stairs | Normal | 53:CritSuccess | 33 |
Hard | 54-59:Success; 94:CritSuccess | 47 | ||
Elite | 52:CritFail; 61-70:Success; 79:CritSuccess | 57 | ||
Electrical Trap, corridor after stairs | Mechanic's path, by corridor entrance | Normal | 48:Success | 29-33 |
Hard | 52:Success; 68:CritSuccess | ?-48 | ||
Elite | 52:CritFail; 69-76:Success; 86:CritSuccess | 57 | ||
Electrical Trap, corridor before locked door | Mechanic's path, by locked door | Normal | 58:CritSuccess | 33-38 |
Hard | 68:CritSuccess | 47 | ||
Elite | 65-68:Success; 78:CritSuccess | 57-58 | ||
Agility Test: electrical floor | (Alternative route to Mechanic's Path) near Lever | Normal | 54:CritSuccess | 33-34 |
Hard | 66:CritSuccess | 20-46 | ||
Elite | 56-76:Success | ?-56 | ||
Test of Intelligence: Electrical floor | Left wall | Normal | 58:CritSuccess | 33-38 |
Hard | 57:Success | |||
Elite | 74:Success | 57 |
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Locked Door 1 (Mechanic's path) | Normal | 38:Success | 18-22 |
Hard | 35:Success | ?-35 | |
Elite | 50:Success | 40-50 | |
Locked Door 2 (Mechanic's path) | Normal | 46:Success | ?-46 |
Hard | 36:Success | ?-36 | |
Elite | 52:Success | ||
Locked Door 3 (Mechanic's path) | Normal | 41:Success | ?-41 |
Hard | 50:Success | ||
Elite | 55:Success |
The Devil's Details[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Chest, behind secret door | Normal | 46:Success | ?-33 |
Hard | 53:Success | ?-37 | |
Elite | 50:Success | 37-40 |
The Maze of Madness[edit]
(Epic)
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Spikes (numerous random traps, approximately 14) * Note: the DCs do vary significantly per trap in this quest. |
Near the levers | Normal | 38-48:Success; 49-54:CritSuccess | 28-45 |
Hard | 36-39:Fail; 40-56:Success; 61:CritSuccess | 40 | ||
Elite | 46:CritFail; 41-50:Fail; 46-74:Success; 64-78:CritSuccess | 51 | ||
Slash under levers | Normal | 40-47:Success; 50:CritSuccess | 30 | |
Hard | 38-39:Fail; 42-58:Success; 62:CritSuccess | 40 | ||
Elite | 47:Fail; 53-70:Success; 71-75:CritSuccess | 51 | ||
Blade/spike traps on bridge | 3 Control panels, near end of trap on the ground | Normal | 46:Success; 49:CritSuccess | 27-29 |
Hard | 46-58:Success; 60:CritSuccess | 40 | ||
Elite | 55-70:Success; 71:CritSuccess | 48-51 |
Trial by Fire[edit]
(Epic)
Locks
Location/Description | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|
Portcullis style Door to named Ancient Arachnid | Normal | 40:Fail; 41:Success | 41 |
Hard | 43:Success | ?-43 | |
Elite | 42:Fail; 43:Success | 43 |
Undermine[edit]
Traps
Location/Description | Box Location | Quest Difficulty | Modified Roll:Result | Suspected DC range |
---|---|---|---|---|
Huge minefield | The landmines themselves | Normal | 32:Success | 25-32 |
Hard | 33-35:Fail; 37-49:Success | 36-37 | ||
Elite | 46:CritFail; 48-50:Fail; 51-81:Success | 51 |