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User:Yoko5000/hfrenhtest

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Halfling Dexterity I: Grants a +1 increase to Dexterity Score.
AP Cost: 2 Level: 3 Progression: 6 No requirements
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Halfling Dexterity II: Grants a +2 increase to Dexterity Score.
AP Cost: 4 Level: 8 Progression: 24 Requires: Halfling Dexterity I
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Halfling Fear Resistance I: Grants a +1 bonus on saving throws against fear.
AP Cost: 1 Level: 1 Progression: 0 No requirements
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Halfling Fear Resistance II: Grants a +2 bonus on saving throws against fear.
AP Cost: 2 Level: 5 Progression: 14 Requires: Halfling Fear Resistance I
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Halfling Fear Resistance III: Grants a +3 bonus on saving throws against fear.
AP Cost: 3 Level: 9 Progression: 29 Requires: Halfling Fear Resistance II
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Halfling Cunning I: You gain an additional +1 bonus to attack rolls when flanking an enemy.
AP Cost: 2 Level: 2 Progression: 2 No requirements
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Halfling Cunning II: You gain an additional +2 bonus to attack rolls when flanking an enemy.
AP Cost: 4 Level: 6 Progression: 16 Requires: Halfling Cunning I
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Halfling Cunning III: You gain an additional +3 bonus to attack rolls when flanking an enemy.
AP Cost: 6 Level: 10 Progression: 30 Requires: Halfling Cunning II
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Jorasco Healing I: Grants a +1 bonus to Heal skill.
AP Cost: 1 Level: 1 Progression: 0 Requires: Feat: Least Dragonmark of Healing
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Jorasco Healing II: Grants a +2 bonus to Heal skill.
AP Cost: 2 Level: 4 Progression: 10 Requires: Jorasco Healing I, Feat: Lesser Dragonmark of Healing
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Jorasco Healing III: Grants a +3 bonus to Heal skill.
AP Cost: 3 Level: 8 Progression: 25 Requires: Jorasco Healing II, Feat: Greater Dragonmark of Healing
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Jorasco Healing IV: Grants a +4 bonus to Heal skill.
AP Cost: 4 Level: 12 Progression: 40 Requires: Jorasco Healing III, Feat: Greater Dragonmark of Healing
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Halfling Hero's Companion I: Grant one of your companions a short-term +1 to damage and saves while he is by your side.
AP Cost: 1 Level: 2 Progression: 3 No requirements
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Halfling Hero's Companion II: Grant one of your companions a short-term +1 to attack, damage, and saves while he is by your side.
AP Cost: 2 Level: 5 Progression: 14 Requires: Halfling Hero's Companion I
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Halfling Hero's Companion III: Grant one of your companions a short-term +2 to damage and saves, and a +1 to attacks while he is by your side.
AP Cost: 3 Level: 8 Progression: 25 Requires: Halfling Hero's Companion II
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Halfling Hero's Companion IV: Grant one of your companions a short-term +2 to attack, damage, and saves, and a +1 to AC while he is by your side.
AP Cost: 4 Level: 11 Progression: 36 Requires: Halfling Hero's Companion III
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Halfling Hiding I: Grants a +1 bonus to the Hide skill.
AP Cost: 1 Level: 1 Progression: 0 No requirements
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Halfling Hiding II: Grants a +2 bonus to the Hide skill.
AP Cost: 2 Level: 4 Progression: 10 Requires: Halfling Hiding I
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Halfling Hiding III: Grants a +3 bonus to the Hide skill.
AP Cost: 3 Level: 8 Progression: 25 Requires: Halfling Hiding II
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Halfling Hiding IV: Grants a +4 bonus to the Hide skill.
AP Cost: 4 Level: 12 Progression: 40 Requires: Halfling Hiding III
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Halfling Athletics I: Grants a +1 bonus to the Jump skill.
AP Cost: 1 Level: 1 Progression: 0 No requirements
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Halfling Athletics II: Grants a +2 bonus to the Jump skill.
AP Cost: 2 Level: 4 Progression: 10 Requires: Halfling Athletics I
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Halfling Athletics III: Grants a +3 bonus to the Jump skill.
AP Cost: 3 Level: 8 Progression: 25 Requires: Halfling Athletics II
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Halfling Athletics IV: Grants a +4 bonus to the Jump skill.
AP Cost: 4 Level: 12 Progression: 40 Requires: Halfling Athletics III
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Halfling Keen Ears I: Grants a +1 bonus to the Listen skill.
AP Cost: 1 Level: 1 Progression: 0 No requirements
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Halfling Keen Ears II: Grants a +2 bonus to the Listen skill.
AP Cost: 2 Level: 4 Progression: 10 Requires: Halfling Keen Ears I
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Halfling Keen Ears III: Grants a +3 bonus to the Listen skill.
AP Cost: 3 Level: 8 Progression: 25 Requires: Halfling Keen Ears II
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Halfling Keen Ears IV: Grants a +4 bonus to the Listen skill.
AP Cost: 4 Level: 12 Progression: 40 Requires: Halfling Keen Ears III
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Halfling Luck I (Fortitude): Grants a +1 bonus on fortitude saving throws.
AP Cost: 1 Level: 1 Progression: 0 No requirements
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Halfling Luck II (Fortitude): Grants a +2 bonus on fortitude saving throws.
AP Cost: 2 Level: 5 Progression: 14 Requires: Halfling Luck I (Fortitude)
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Halfling Luck III (Fortitude): Grants a +3 bonus on fortitude saving throws.
AP Cost: 3 Level: 9 Progression: 29 Requires: Halfling Luck II (Fortitude)
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Halfling Luck I (Reflex): Grants a +1 bonus on reflex saving throws.
AP Cost: 1 Level: 1 Progression: 0 No requirements
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Halfling Luck II (Reflex): Grants a +2 bonus on reflex saving throws.
AP Cost: 2 Level: 5 Progression: 14 Requires: Halfling Luck I (Reflex)
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Halfling Luck III (Reflex): Grants a +3 bonus on reflex saving throws.
AP Cost: 3 Level: 9 Progression: 29 Requires: Halfling Luck II (Reflex)
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Halfling Luck I (Will): Grants a +1 bonus on will saving throws.
AP Cost: 1 Level: 1 Progression: 0 No requirements
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Halfling Luck II (Will): Grants a +2 bonus on will saving throws.
AP Cost: 2 Level: 5 Progression: 14 Requires: Halfling Luck I (Will)
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Halfling Luck III (Will): Grants a +3 bonus on will saving throws.
AP Cost: 3 Level: 9 Progression: 29 Requires: Halfling Luck II (Will)
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Halfling Silent Moves I: Grants a +1 bonus on the Move Silently skill.
AP Cost: 1 Level: 1 Progression: 0 No requirements
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Halfling Silent Moves II: Grants a +2 bonus on the Move Silently skill.
AP Cost: 2 Level: 4 Progression: 10 Requires: Halfling Silent Moves I
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Halfling Silent Moves III: Grants a +3 bonus on the Move Silently skill.
AP Cost: 3 Level: 8 Progression: 25 Requires: Halfling Silent Moves II
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Halfling Silent Moves IV: Grants a +4 bonus on the Move Silently skill.
AP Cost: 4 Level: 12 Progression: 40 Requires: Halfling Silent Moves III
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Halfling Thrown Weapon Attack I: You gain an additional +1 bonus to attack rolls when using a thrown weapon.
AP Cost: 2 Level: 4 Progression: 10 No requirements
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Halfling Thrown Weapon Attack II: You gain an additional +2 bonus to attack rolls when using a thrown weapon.
AP Cost: 4 Level: 10 Progression: 32 Requires: Halfling Thrown Weapon Attack I
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Halfling Thrown Weapon Damage I: You gain an additional +1 bonus to damage rolls when using a thrown weapon.
AP Cost: 2 Level: 1 Progression: 0 No requirements
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Halfling Thrown Weapon Damage II: You gain an additional +2 bonus to damage rolls when using a thrown weapon.
AP Cost: 4 Level: 7 Progression: 20 Requires: Halfling Thrown Weapon Damage I
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Halfling Thrown Weapon Damage III: You gain an additional +3 bonus to damage rolls when using a thrown weapon.
AP Cost: 6 Level: 13 Progression: 42 Requires: Halfling Thrown Weapon Damage II