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Purge Dark Magics
Purge Dark Magics
- Cooldown: 6 seconds
- Usage: Active
- Prerequisite: Cleric or Sacred Fist level 2 (Radiant Servant enhancements)
Description
Channel Divinity: Dispels 1/2/3 hostile magical effects from your target.
Notes
Unfortunately the game does not make clear what counts as a "hostile magical effect" which can be purged by this ability. Current testing suggests that debuff and damage-over-time spells (i.e. those which appear on player character spell lists) count, but Poison, Curse and Disease effects, as well as debuffs and damage-over-time effects directly inflicted by monsters or the environs, do not. This is similar to the behaviour of Dispel Magic which tends to work on spells and SLAs but not innate natural or supernatural effects inflicted by monsters - although note that Dispel Magic can get rid of magical Poisons, Curses and Diseases from spells, which Purge Dark Magics cannot.
Effects which can be purged:
Effects which cannot be purged:
- Poison, Curse or Disease effects (these are instead removed by Divine Cleansing).
- Wraith's Lingering Touch