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Heat Death
Ability[edit]
Heat Death: You raise the internal temperature of a living target to lethal levels. The target must succeed on a Fortitude save (DC: 10 + Constitution Modifier + Sorcerer Level) or take 2,000 points of fire damage as its blood (or other internal fluid) boils in a horrific manner. Fire creatures are immune to this effect. (Activation Cost: 50 Spell Points. Cooldown: 1 minute.)
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AP Cost: 2 | Ranks: 1 | Progression: 30 | Requires: Fire Guard |
Notes[edit]
- This ability is not affected by Spell Power.
- This ability is affected by vulnerability and Awaken Elemental Weakness: Fire
- This ability literally boils the creature's blood, which means creatures with no blood such as Skeletons are also immune to this effect.
- This ability can be used while invisible and will not break invisibility.