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Healing
Healing is the act of restoring one's or an another's hitpoints through the use of Positive Energy Spells, Abilities, Dragonmarks (if Halfling with the Dragonmark's of Healing), or resting at a shrine.
- Healing Amplification increases the amount of healing received from external sources (or yourself if you cast healing spells), but not by shrines, the Heal skill (or the Repair skill if Warforged/Bladeforged) will increase the amount of hitpoints received from resting.
- Warforged/Bladeforged characters receive a base 50%/45% (can be improved through enhancements) of the benefits of Positive Energy, but can also be repaired by Repair spells.
- Positive Energy Spellpower can be increased by the Heal skill, Enhancements, Implement bonus, or Devotion spellpower.
- Repair Spellpower can be increased by the Repair skill, Enhancements, Implement bonus, or Reconstruction spellpower.