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Hamstring
Hamstring
![Icon Feat Hamstring.png](/images/Icon_Feat_Hamstring.png)
- Cooldown: 15 seconds
- Usage: Active
- Prerequisite: Sneak Attack (Rogue level 1)
Description
When this feat is activated, a melee special attack is made. If it hits, the target's movement rate is reduced by 50% for 12 seconds. Unlike Trip and Stunning Blow, no save is made against this effect, as of Module 4.
Some creatures may be immune to the hamstring effect.
Notes
- The player version has no save. The monster version of this feat allows a fortitude save to negate the effect.
- The magical version, Tendon Slice, can show up as a suffix on random or crafted items with a set chance to proc on attack usually with a cap of 10%.
- Fighters may select this feat as one of their fighter bonus feats.
Creature Entries[edit]
The following creatures have been confirmed to be capable of inflicting a hamstring (there might be more - research continues - be on your guard).
- Wokran-Kull
- Thaalan
- Ithun Orenah
- Brine
- Magefire Cannon
- Blood Tide Skulker
- Droaam Conscript
- Cloven-Jaw Veteran
- Silver Concord Fighter
- Xandria Lok'kalerin
- Blood Tide Creeper
- Scorpion Guardian
- Jarak
- Clamor
- Boro Charldon
- Royal Guard
- Kidnapper Nartor
- Augmented Magefire Cannon
- Fellsting
- Menechtarun Packmaster
- Hush
- Drow Guardian
- Drow Bard
- Tiefling Captain
- Tiefling Warrior
- Havel Tarus
- Mountain Folk Werewolf
- Cannith Rebel Guard