Year of the Dragon: Through May 28th, claim free Expansion Pack (excluding Vecna Unleashed) or a Greater Elixir of Discovery! Speak to Xatheral in the Hall of Heroes. edit
Thank you for your patience while we continue to upgrade DDOwiki to the latest MediaWiki LTS version. If you find any errors on the site, please visit the Discord chat server and let us know.
Game mechanics • Newbie guide • In development • DDO Store • Social Media
Challenges • Classes • Collectables • Crafting • Enhancements • Epic Destinies • Favor • Feats
Glossary • Items • Maps • Monsters • Places • Quests • Races • Reincarnation • Skills • Spells
Please create an account or log in to remove ads, build a reputation, and unlock more editing privileges and then visit DDO wiki's IRC Chat/Discord if you need any help!
Large Unstable Arcane Ooze
Race: Arcane Ooze (List)
Monster Manual classification: Ooze
Alignment: True Neutral
Rare: No
Organization: Usually Solitary
CR: ♠20Elite ●♦31Epic Normal
Attack: Slam (Minor bludgeoning damage plus 1d6-2d6 acid), Drains spellpoints to restore its health. Can corrode weapons/armor when hit.
Special Qualities: Immunity to magic and acid. Healed by acid.
Habitats:
- Creeping Death — May split into Unstable Arcane Ooze Fragments
- The Codex and the Shroud — Cannot split
Description: Arcane Ooze make spellcasters cower in fear due to their magic immunity and spell point draining abilities. It's wise to take along a melee to help you dispatch these durable green blobs. Disintegrate works well.
Immunity to Magic (Ex)
A creature with Immunity to Magic is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.
An attack that deals electricity damage hastes the ooze (as the Haste spell) for 30 seconds.
Unlike in PnP, most damage spells in DDO do not allow spell resistance. To combat this, creatures with Immunity to Magic instead have massive energy absorption. 50% Energy Absorption for all Energy types. This includes: Cold, Fire, Sonic, Electric, Light and even Force damage. This is new as of Update 9. Previously they were simply immune to all these damage types.