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Half-Elf Toughness
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Racial Toughness I: Grants +10 hit points.
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AP Cost: 1 | Level: 3 | Progression: 7 | Requires: Toughness | |
Racial Toughness II: Grants +10 additional hit points, for a total of +20.
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AP Cost: 2 | Level: 6 | Progression: 18 | Requires: Racial Toughness I | |
Racial Toughness III: Grants +10 additional hit points, for a total of +30.
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AP Cost: 3 | Level: 9 | Progression: 29 | Requires: Racial Toughness II, one of Human Adaptability Constitution I, Human Greater Adaptability Constitution I |