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Category:Great Swords (level 14)

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Item Enchantments ML Damage and Type Bind Quests Unusual Characteristics
Cloudburst
14 1.80[2d6] + 5 Slash, Magic Bound to Character on AcquireIcon tooltip.pngBound to Character on Acquire: This item is Bound to Character on Acquire The Reaver's Fate, Raid Warded chest
Insanity
  • +5 Enhancement BonusIcon tooltip.png+5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls.
  • Wild FrenzyIcon tooltip.pngWild Frenzy: This weapon has a tendency to drive those it strikes insane. On an attack roll of 20 which is confirmed as a critical hit the target will go wild and attack its own allies for 15 seconds if it fails a DC 25 Will save. Enemies driven wild in this way, however, have a chance of coming to their senses if damaged.
  • BewilderingIcon tooltip.pngBewildering: Targets of this weapon can feel their willpower slipping away. They lose -1 Wisdom on a successful attack.
  • UnbalancingIcon tooltip.pngUnbalancing: Anything that melee attacks a character with an Unbalancing item has a chance to be pulled off balance giving them a -2 penalty to their AC.
  • UnwieldyIcon tooltip.pngUnwieldy: This weapon is very large and makes you clumsier as you wield it, causing a -2 Dexterity penalty.
14 2[1d10] + 5 Slash, Magic Bound to Account on AcquireIcon tooltip.pngBound to Account on Acquire: This item is Bound to Account on Acquire Missing, End chest
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Pages in category "Great Swords (level 14)"

The following 2 pages are in this category, out of 2 total.