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Two Weapon Fighting
Two Weapon Fighting
Description
Two Weapon Fighting reduces the to-hit penalty when using two weapons at the same time, and increases the chance of a secondary (off-hand) attack.
- The attack penalty for your primary hand lessens by 2 and the one for your off-hand lessens by 6, so it becomes -4 (main hand) / -4 (off-hand) (instead of -6/-10 without this feat).
- If the off-hand weapon is light, the penalties both decrease by another 2 points, down to -2/-2 (instead of -4/-8 without this feat).
- For wielders of non-light weapons, Oversized Two Weapon Fighting was once recommended to bring their attack penalty down to -2/-2, but with the current game math, this is not necessary (or still recommended) - there are better feats to take.
The default chance to proc an off-hand attack is 20%. (Prior to Update 5, an off-hand attack would be predetermined on certain attacks.) Two Weapon Fighting increases the chance to proc an off-hand attack by 20%, bringing the total chance to 40%. The Improved Two Weapon Fighting feat increases the percentage chance of proccing an off-hand attack to 60%, and Greater Two Weapon Fighting increases it to 80%..
Handwraps users don't suffer attack penalties for fighting with two weapons, but this feat grants them the off-hand proc bonuses.
- Additional chances to proc off-hand attack
- Dragon Lord enhancements - Martial Superiority (+3/6/10%)
- Sacred Fist enhancements - Deft Strikes (+3/6/10%, antirequisite: Shintao version)
- Shintao enhancements - Deft Strikes (+3/6/10%, antirequisite: Sacred Fist version) and Meditation of War (+10%, in Wind Stance)
- Tempest enhancements - second and fifth core ability (+10% each)
- Vistani Knife Fighter enhancements - Double Daggers (+20%, daggers only)
- Razorclaw Shifter enhancements - Second Claw (+3/6/10%)
- Tabaxi enhancements - Feline Versatility multiselector (+5%)
- Wood Elf enhancements - Forest's Versatility multiselector (+5%)
- Fury of the Wild - Wild Weapons multiselector (+3/6/10%) and Wade Through multiselector (+3/6/10%)
- Grandmaster of Flowers - Hail of Blows (+5%) and Legendary Flurry of Blows (+3/6/10%)
- Two Weapon Specialty feat (+60%, requires: level 31 and a greater weapon style other than Two Weapon)
- Raid weapon set with two Brilliant Crescents (+20%)
There's no benefit of having more than a 100% off-hand strike chance.
Hits with a TWF character's offhand weapon only receive half of the applicable Ability bonus to damage.
Notes
- TWF provides no benefit to the use of thrown weapons.
- TWF provides no benefit to the use of two ranged weapons - in fact, it is not possible to wield two ranged weapons simultaneously in DDO - but see Inquisitive enhancements.
- A ranger is automatically entitled to Two Weapon Fighting at 2nd level, even if he does not have the prerequisite for it.
- Single Weapon Fighting is mutually exclusive with Two Weapon Fighting.
- Fighters may select this feat as one of their fighter bonus feats.
- Monks may select this feat as one of their martial arts feats.
See also
- Combat Feedback for Update 5 thread by developer Eladrin
- Attacks that hit with two weapons
Feat | Requirements | Offhand Strike Chance (Cumulative) | Other Benefits |
---|---|---|---|
15 Dexterity |
40% |
| |
6 BAB, |
60% |
| |
11 BAB, |
80% |
| |
Level 22, Epic Destiny Feat, Two Weapon Fighting |
N/A |
| |
12 Strength, Two Weapon Fighting |
N/A |
| |
Two Weapon Fighting |
N/A |
|