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Racial Past Life Feats
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Class |
Dragonmark |
(General) |
Favor |
Inherent |
Metamagic |
Racial |
Deity | ||||||||||||||||||||||||||||||||||||||||||||||||
Epic | Past Life | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Epic |
Destiny |
Legendary |
Heroic |
Racial |
Epic |
Iconic |
Racial Reincarnation is a source of racial past lives. The Racial Past life feats are listed below; the "1st" column shows the bonus received for the first reincarnation, the "2nd" for the second reincarnation of a given race, etc. The 3rd reincarnation is always +1 Racial Action Point, applied to your current racial Enhancement tree (including Iconics).
All accrued bonuses are applied at Level 1 (i.e. immediately after character creation). Bonuses to attributes change the final, but not "base" value; i.e. they do not count for Feat prerequisites, bonus Intelligence does not count toward Skill Points, etc. source
More than 3 Racial Reincarnations with the same race adds no further bonuses.
Race | F2P? | 1st | 2nd | 3rd |
---|---|---|---|---|
Aasimar | no | +1 Heal | +1 Wisdom | +1 Racial Action Point |
Dragonborn | yes | +1 Spellcraft | +1 Charisma | |
Drow | yes | +1 Search | +1 Intelligence | |
Dwarf | yes | +1 Balance | +1 Constitution | |
Elf or Wood Elf | yes | +1 Spot | +1 Dexterity | |
Gnome | yes | +1 Use Magic Device | +1 Intelligence | |
Half-Elf | yes | +1 Diplomacy | +1 Charisma | |
Half-Orc | yes | +1 Intimidate | +1 Strength | |
Halfling | yes | +1 Move Silently | +1 Dexterity | |
Human | yes | +1 Haggle | +1 Wisdom | |
Shifter | no | +1 Spot | +1 Dexterity | |
Tabaxi | no | +1 Tumble | +1 Dexterity | |
Tiefling | yes | +1 Spellcraft | +1 Charisma | |
Warforged | yes* | +1 Repair | +1 Constitution |
- * Warforged are not available to starting accounts, however they are available "for free" once any character on that server earns 400 favor. Warforged and all non-Free-to-play races can be bought in-game via the DDO Store.
So, besides starting with 36 build points, a racial-completionist (three of each race) would enjoy +4 to Dex, +3 to Cha; +2 to Con, Int, and Wis; and +1 to Str. They would also receive a bonus of 14 Racial AP, as well as the +2 to Spot and Spellcraft and +1 bonuses to the other listed skills - plus the benefits of the Racial Completionist Feat (i.e. +2 to all ability scores and +2 to all skills).
Ability Score upgrades from Racial Past Lives
Ability | Past Life Bonuses | Completionist | Total Bonus |
---|---|---|---|
Strength | +1 | +2 | +3 |
Dexterity | +4 | +2 | +6 |
Constitution | +2 | +2 | +4 |
Intelligence | +2 | +2 | +4 |
Wisdom | +2 | +2 | +4 |
Charisma | +3 | +2 | +5 |
Skill upgrades from Racial Past Lives with Racial Completionist
Skill | Ability Score | Direct Skill Bonuses | Ability Score Bonuses | Total |
---|---|---|---|---|
Balance | Dexterity | +3 | +3 | +6 |
Bluff | Charisma | +2 | +2.5 | +4.5 |
Concentration | Constitution | +2 | +2 | +4 |
Diplomacy | Charisma | +3 | +2.5 | +5.5 |
Disable Device | Intelligence | +2 | +2 | +4 |
Haggle | Charisma | +3 | +2.5 | +5.5 |
Heal | Wisdom | +3 | +2 | +5 |
Hide | Dexterity | +2 | +3 | +5 |
Intimidate | Charisma | +3 | +2.5 | +5.5 |
Jump | Strength | +2 | +1.5 | +3.5 |
Listen | Wisdom | +2 | +2 | +4 |
Move Silently | Dexterity | +3 | +3 | +6 |
Open Lock | Dexterity | +2 | +3 | +5 |
Perform | Charisma | +2 | +2.5 | +4.5 |
Repair | Intelligence | +3 | +2 | +5 |
Search | Intelligence | +3 | +2 | +5 |
Spellcraft | Intelligence | +4 | +2 | +6 |
Spot | Wisdom | +4 | +2 | +6 |
Swim | Strength | +2 | +1.5 | +3.5 |
Tumble | Dexterity | +3 | +3 | +6 |
Use Magic Device (UMD) | Charisma | +3 | +2.5 | +5.5 |
- * 0.5 skill bonus is included to represent odd ability scores, but will not be granted in-game.