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Outbreak
Outbreak is the 1st quest in The Druid's Deep story arcStory arcs are chains of quests that make up a story line. Completing everything in a story arc often yields a nice reward.. |
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The first three quests can be completed in any order to unlock The Druid's Curse. |
Outbreak • Overgrowth • Thorn and Paw • The Druid's Curse |
This large home has been transformed into a field hospital to care for the many people injured during the recent Drow attacks.
Requires access to adventure pack
|
Outbreak | |
Heroic level: | 17 |
Epic level: | 23 |
Duration: | medium |
Heroic XP: | ♣1,682Solo/Casual ♦2,912Normal ♥3,020Hard ♠3,129Elite |
Epic XP: | ♣7,611Solo/Casual ♦13,085Normal ♥13,485Hard ♠13,885Elite |
Takes place in: | Eveningstar War Hospital |
Bestowed by: | Meena Follakin |
NPC contact: | Meena Follakin |
Quest acquired in: | Eveningstar |
Patron: | The Harpers |
Base favor: | 6 |
Purchase: | The Druid's Deep or VIP |
Extreme Challenge: | No |
Overview
A strange new disease has overtaken the Eveningstar War Hospital. Go there and assist the Head Priest with the crisis.
- Eveningstar War Hospital is located at the far western edge of Eveningstar village, south of the King's Forest gate.
- It is also the entry for the Level 19 quest Murder by Night – make sure you select the quest you want.
Spoiler Warning: Spoiler material below this point!
Objectives
- Speak to Head Priest Jaskyr
- Collect Infection Samples (2 total)
- Put a stop to Peron Uthe
- (Optional) Cure patients (5 total) — Bonus (24.2%): Heroic( ♣407 ♦705 ♥731 ♠757 ) Epic( ♣1,842 ♦3,167 ♥3,263 ♠3,360 )
Known Traps
- Bear Traps and Spell Wards (fire) in the Head Priest's quarters
Tips and Misc
- The Wisps are fond of lightning bolts and the Stalkers are fond of Acid attacks. Bring the appropriate resists.
- The Primal Wisps are vulnerable to force damage (~10–25% extra damage) (Magic Missile, Force Missile, Chain Missile, etc) but are immune to acid and electric. They also have 50% absorption against fire and cold damage and extremely high spell resistance.
- Plant creatures take greater damage from Horrid Wilting.
- The Plant Zombies are plant based, not undead. Between them and the other plant monsters, a Plant Bane weapon would be nice here.
Walk-through
- Talk to Brother Jaskyr and grab the silver key (the first of two) off the table.
- Optional: Head Priest Jaskyr "gives" the party a Healing Stone (not an actual inventory item) with 10 charges to use on Patients. The stone can be activated by a character's Heal skill for 1 charge, or by UMD for 2 charges, and your party needs 5 successes for this optional. This is usable by anyone in the party, so make sure people know there is a DC check involved, or just assign it to the character(s) with the best skill. See table at bottom of page for DC's.
- On a Failure, the Patient may either transform into a Red Musk Zombie and attack, or release Red Musk Pollen (save failure results in temporary INT damage).
- Optional: Head Priest Jaskyr "gives" the party a Healing Stone (not an actual inventory item) with 10 charges to use on Patients. The stone can be activated by a character's Heal skill for 1 charge, or by UMD for 2 charges, and your party needs 5 successes for this optional. This is usable by anyone in the party, so make sure people know there is a DC check involved, or just assign it to the character(s) with the best skill. See table at bottom of page for DC's.
- Go north (right) first, and up the stairs. Wake the patient at the far end of the hall, kill him, and collect your first "sample".
- The samples are held by two different orange named mini bosses. Killing them collects the sample.
- Whichever you encounter first of Aeron Leifbrand and Mikhael Jarvin will be on their human form, and turn into an orange-named plant creature. The second one will be on plant for a while, be red-named, and berserk.
- Grab the (second) Silver Key in the hall outside that door, go back and continue through the south (left) door.
- Work your way to the end of the south wing and kill the infected mini-boss, your second "sample".
- Optional: Pick up the Iron Key in the side room there, which will open the Priest's Quarters, leading to a secret door with a chest. A bear trap and spell ward greet you at each of the doors.
- If you don't do this now, you will need Dimension Door to return to it after the end fight.
- Return to Jaskyr in the main hall. Use the portal to the quarantine area and end fight.
- You land on a pair of shrines to use before or during the end fight, which starts when you go downstairs.
Bonus XP
- Neutralization bonus: 2 or more traps disarmed +20% Bonus.( ♣336 ♦582 ♥604 ♠626 )
- Ingenious Debilitation bonus: 4 or more traps disarmed +30% Bonus.( ♣505 ♦874 ♥906 ♠939 )
Loot
- Chests: 3
- 1 Behind secret wall in Head Priest Jaskyr's room
- 1 For (Optional) Cure 5 Patients
- 1 End chestCategory:Quests with collectables
- Collectables: 2
- Adventurer's Pack in courtyard at end of south wing
- Cabinet behind the closed sickroom door at the bottom of the stairs after taking the dimension door
NPC end rewards
Randomly generated loot, ML correlates with effective quest level.
Named Chest Drop
Last Edited | Item | Type | Enhancements | ML | Bind | Quests |
---|---|---|---|---|---|---|
|
Thunderstorm Crescent (Level 15) (edit) | Sickle |
|
15 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Outbreak, Optional chest |
|
Corruption of Nature (Level 15) (edit) | Rune Arm |
|
15 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Outbreak, End chest |
|
Thunderstorm Crescent (Level 16) (edit) | Sickle |
|
16 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Outbreak, Optional chest |
|
Corruption of Nature (Level 16) (edit) | Rune Arm |
|
16 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Outbreak, End chest |
|
Thunderstorm Crescent (Level 17) (edit) | Sickle |
|
17 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Outbreak, Optional chest |
|
Corruption of Nature (Level 17) (edit) | Rune Arm |
|
17 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Outbreak, End chest |
|
Thunderstorm Crescent (Level 22) (edit) | Sickle |
|
22 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Outbreak, Optional chest |
|
Corruption of Nature (level 22) (edit) | Rune Arm |
|
22 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Outbreak, End chest |
|
Thunderstorm Crescent (Level 23) (edit) | Sickle |
|
23 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Outbreak, Optional chest |
|
Corruption of Nature (level 23) (edit) | Rune Arm |
|
23 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Outbreak, End chest |
|
Thunderstorm Crescent (Level 24) (edit) | Sickle |
|
24 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Outbreak, Optional chest |
|
Corruption of Nature (level 24) (edit) | Rune Arm |
|
24 | Bound to Character on EquipBound to Character on Equip: This item is Bound to Character on Equip | Outbreak, End chest |
Monsters
Name ( picture ) | CR | Type | Race |
---|---|---|---|
Aeron Leifbrand ( view • edit ) | ♦19Normal ♥22Hard ♠27Elite ●♥30Epic Hard ●♠60Epic Elite | Plant | Plant Creature |
Mikhael Jarvin ( view • edit ) | ♦19Normal ♥22Hard ♠27Elite ●♥30Epic Hard ●♠60Epic Elite | Plant | Plant Creature |
Mudman ( view • edit ) | ♥23Hard ♠28Elite ●♦25Epic Normal ●♥29Epic Hard ●♠40Epic Elite | Elemental | Muckman |
Peron Uthe ( view • edit ) | ♦20Normal ♥23Hard ♠28Elite ●♥31Epic Hard | Plant | Plant Creature |
Primal Wisp ( view • edit ) | ♥20Hard ♠25Elite ●♥28Epic Hard ●♠53Epic Elite | Aberration | Will o' Wisp |
Red Musk Zombie ( view • edit ) | ♥17Hard ●♥21Epic Hard | Plant | Plant Creature |
Vine Horror ( view • edit ) | ♥20Hard ♠25Elite ●♦21Epic Normal ●♥28Epic Hard ●♠53Epic Elite | Plant | Vine Stalker |
Healing Stone DCs
Skill | Quest Difficulty | Skill Total | Suspected DC range |
---|---|---|---|
Heal | Normal | 27:Fail; 29:Success | 28-29 |
Hard | 30:Fail; 32:Success | 31-32 | |
Elite | 35:Fail; 36:Success | 36 | |
Epic Normal | 31:Fail; 35:Success | 32-35 | |
Epic Hard | 28:Fail; 38:Success | 32-38 | |
Epic Elite | 39:Fail; 45:Success | 40-45 | |
Use Magic Device | Normal | 35:Fail; 37:Success | 36-37 |
Hard | 39:Fail; 41:Success | 40-41 | |
Elite | 46:Fail; 47:Success | 47 | |
Epic Normal | 44:Fail; 45:Success | 45 | |
Epic Hard | 49:Fail; 50:Success | 50 | |
Epic Elite | 52:Fail; | 53-? |