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Healing Ki
Healing Ki
- Cost: 10 ki
- Cooldown: 6 seconds
- Usage: Active
- Prerequisite: Monk, class level 3, Path of Harmonious Balance: Fists of Light
Description
Finishing Move: LightKi Melee Attack → Light Ki Melee Attack → LightKi Melee Attack → Finishing Move activator.
Activate this finisher to heal all nearby allies for 1 to 4 points of points of positive energy, plus an additional 1 to 4 points for every monk level.
- Target: Friend, Self, Undead Friend, Undead Foe
Notes
- Healing Ki can be amplified by Human Improved Recovery, Monk's Bastion of Purity, and similar Healing Amplification effects.
- Healing Ki is affected by spell power (Devotion and Potency) and Healing Lore.
- Healing Ki is considered a level 1 spell in regards to Devotion, Potency and Ardor effects.
- Healing Ki cannot be amplified by the Cleric Empower Healing Spell feat or similar metamagic feats.
- Healing Ki does not damage undead enemy creatures, but it does injure summoned undead creatures in your party.
Healing Ki can be enhanced by Elemental Curatives abilities from the Shintao enhancements. Only one of these abilities can be active at any time:
- Difficulty at the Beginning: Your Healing Ki finishing move also applies a Lesser Restoration effect.
- Lifting the Veil: Your Healing Ki finishing move also removes blindness.
- Restoring the Balance: Your Healing Ki finishing move also removes curses.
- The Receptive Earth: Your Healing Ki finishing move also removes disease.