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Talk:Chest ransack
I'm not certain this should be classified as "game bugs." It is a mechanic and anti-farming measure. However, I can see how a new player that doesn't get anything out of a chest could mistake this for a bug. Taurolyon 16:43, May 10, 2011 (EDT)
- The page is linked to The Game Bugs category because the bug template is used (on the Tip about re-opening a chest to see the warning that you will get next time). Backley 16:48, May 10, 2011 (EDT)
- ye, intension of the category is not that we create pages per a bug but that we list pages that have references to game bugs. yoko5000 19:18, May 10, 2011 (EDT)
- That's what I figured. I did read that, and wasn't certain if the category/template was warranted about a simple note regarding a bug. Taurolyon 00:10, May 11, 2011 (EDT)
- ye, intension of the category is not that we create pages per a bug but that we list pages that have references to game bugs. yoko5000 19:18, May 10, 2011 (EDT)
Is rerolling counting as another opening a bug or not[edit]
What we know:
- We know from the introduction to chest rerolls that "...snip...the act of re-rolling does not count towards ransack penalty...snip...".
- When know from ReRoll Button and Chest Ransack that it was bugged and not WAI.
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Originally Posted by cdbd3rd on October 1, 2013 ...snip...The chest contents disappeared and gave me the old "You have stripped everything...". Bad timing on my part, sure, but we should NOT get a ransack/empty chest when we pay for a re-roll. AmIRight? |
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Originally Posted by Cordovan (Contribs • Message • Email • Cordovan) on October 2, 2013 Chest re-roll does not count towards ransack. If you experience something different, please take a screenshot if possible and send it to ddobugs.turbine.com. Thanks! |
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Originally Posted by cdbd3rd on October 2, 2013 String exceeds 1,000 character limit for automatic parsing of Made runs thru Osgood's, turned video on for the last few runs. Run1: +1 Retrib Scalemail (rerolled) +1 Docent. {{#widget:YouTube|id=GWXE7YnObq4|t=0s|width=640|height=480|autohide=&autohide=2|autoplay=0|rel=0|modestbranding=1|annotation=1|showinfo=1|loop=0|}}
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Originally Posted by Cordovan (Contribs • Message • Email • Cordovan) on October 2, 2013 All right, our QA folks re-tested this and were able to reproduce this issue. We've entered a bug on it and will investigate the cause and fix. Thanks to everyone for taking the time to look into this. |
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Originally Posted by Nestroy on January 21, 2014 String exceeds 1,000 character limit for automatic parsing of
It get´s one to say "hm...?" on how this is calculated . I always wondered on the same chest (same difficulty, non-ransacked) getting different shard costs from time to time. Seems there is something with the formula. |
- This is the last I can find of this... There is nothing in any of the Update/Patch/Hotfix notes about it ever being fixed. If someone can provide some kind of source as to when this was fixed, that'd be great (I know it was fixed, because I have guildies that use the "reroll" feature and they've told me it was fixed, just looking for the "when"). Thanks ShoeMaker (Contribs • Message • Email) 12:57, August 7, 2016 (EDT)
- Indicates it was resolved:
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Originally Posted by Lynnabel on August 5, 2016 Just went ahead and tested this to be 100% sure - it's definitely not true. Rerolling has 0 impact on chest ransack, which is the intended interaction. If you see anything that isn't working as intended (ie a chest that ransacks before you've looted it 8 times) please send in a bug report. |
Quests with both Heroic and Epic[edit]
Does ransack apply on such chests apply separately or jointly with the Heroic and Epic versions of the quest? ⇒ John34404 (Contribs • Message • Email) 16:41, January 21, 2020 (EST)
Any commands to check chest ransack?[edit]
Does DDO have any / commands that can be used to measure or check chest ransack?
I've gotten the notice, and I realize I have been farming Amber Temple kinda hard. But I am unsure of when I first opened the named loot chest. And thus - unsure of when the ransack timer will expire.
⇒ Cauthey (Contribs • Message • Email) 23:00, October 29, 2022 (EDT)
There is now (Oct '23). Not sure when this was added, but under Options, choose Gameplay. Then switch on the option at the bootom "Enable Detailed Chest Information". — previous unsignedPlease sign posts using ~~~~ comment by Anthorin ( c | e | d | r | b ) at 11:29, November 5, 2023 (UTC)
- Thank you for this; we did have a record of it on the page, but it was pretty easily missable (I know I missed it), so I've expanded on it. ⇒ PurpleSerpent (Contribs • Message • Email) 09:19, November 5, 2023 (EST)