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Item:Elixir of Healing
Elixirs of Healing provide a large instant burst of healing, followed by a heal-over-time effect that continues to heal for ten seconds. Functions equally well on living creatures, constructs (warforged), and undead (pale masters) who use them. Can be used twice and come in several varieties:
Item | Description |
---|---|
Elixir of Lesser Healing | Immediately heal 10 Hit Points, plus 2 to 4 additional Hit Points every 2 seconds for the next 10 seconds. |
Elixir of Moderate Healing | Immediately heal 20 Hit Points, plus 4 to 8 additional Hit Points every 2 seconds for the next 10 seconds. |
Elixir of Improved Healing | Immediately heal 30 Hit Points, plus 6 to 12 additional Hit Points every 2 seconds for the next 10 seconds. |
Elixir of Greater Healing | Immediately heal 50 Hit Points, plus 10 to 20 additional Hit Points every 2 seconds for the next 10 seconds. |
See also: Gold Seal Elixir of Healing, Daily Dice, DDO Store:Healing for cost and quantities |
Regular vs Gold Seal elixirs[edit]
- Availability - Some of the stronger elixirs are only available in the Gold Seal variant.
- Binding - Regular elixirs are unbound, Gold Seal variety binds to account.
- Cooldown - Regular elixirs have a cooldown period of 30 seconds; it's halved to 15 seconds for Gold Seal elixirs.
- Minimum level - The minimum level increases with elixirs' potency for regular elixirs; all Gold Seal elixirs are ML:1.
- Weight - Gold Seal elixirs have no weight
Elixir of Lesser Healing[edit]
- Name: Elixir of Healing
- Acquired from: Collectables
- Turn-In:
- Minimum Level: None
- Binding: UnboundUnbound: This item is Unbound, and may take permanent damage.
- Effect: Immediately heal 10 Hit Points, plus 2 to 4 additional Hit Points every 2 seconds for the next 10 seconds. - Cooldown: 30 seconds
- Durability: 5
- Material: GlassGlass: Items made of glass are immune to damage from contact with ooze.
- Hardness: 0
- Base Value: ppPlatinum Piece 5
- Weight: 0.10
- Stack size: 100
- Description: A small vial with an ounce of shimmering liquid within...
Elixir of Moderate Healing[edit]
- Name: Elixir of Healing
- Acquired from: Collectables
- Turn-In:
- Minimum Level: 5
- Binding: UnboundUnbound: This item is Unbound, and may take permanent damage.
- Effect: Immediately heal 20 Hit Points, plus 4 to 8 additional Hit Points every 2 seconds for the next 10 seconds. - Cooldown: 30 seconds
- Durability: 5
- Material: GlassGlass: Items made of glass are immune to damage from contact with ooze.
- Hardness: 0
- Base Value: ppPlatinum Piece 20
- Weight: 0.10
- Stack size: 100
- Description: A small vial with an ounce of shimmering liquid within.
Elixir of Improved Healing[edit]
- Name: Elixir of Healing
- Acquired from: Collectables
- Turn-In:
- Minimum Level: 10
- Binding: UnboundUnbound: This item is Unbound, and may take permanent damage.
- Effect: Immediately heal 30 Hit Points, plus 6 to 12 additional Hit Points every 2 seconds for the next 10 seconds. - Cooldown: 30 seconds
- Durability: 5
- Material: GlassGlass: Items made of glass are immune to damage from contact with ooze.
- Hardness: 0
- Base Value: ppPlatinum Piece 50
- Weight: 0.10
- Stack size: 100
- Description: A small vial with an ounce of shimmering liquid within.
Elixir of Greater Healing[edit]
- Name: Elixir of Healing
- Acquired from: Collectables
- Turn-In:
- Minimum Level: 15
- Binding: UnboundUnbound: This item is Unbound, and may take permanent damage.
- Effect: Immediately heal 50 Hit Points, plus 10 to 20 additional Hit Points every 2 seconds for the next 10 seconds. - Cooldown: 30 seconds
- Durability: 5
- Material: GlassGlass: Items made of glass are immune to damage from contact with ooze.
- Hardness: 0
- Base Value: ppPlatinum Piece 80
- Weight: 0.10
- Stack size: 100
- Description: A small vial with an ounce of shimmering liquid within.